Tag Archives: technology

LG and Samsung gear up for the next bout of flexible display technology

LG G Flex vs Samsung Galaxy Round Quick Look Hands on AA (3 of 11)

Samsung and LG are on the cutting edge of what could become a popular future trend – curved and flexible display smartphones. The two companies have already released their first generation curved displays, the LG G Flex and the Samsung Galaxy Round. We conducted our own comparison between the two curved handsets at the end of last year. But where is the future of flexible displays heading?

According to industry insiders, who recently spoke with ETNews, LG Display will be focusing on reducing the size of its flexible displays and improving various display aspects, such as resolution, this year. On the other hand, Samsung Display is said to be developing a variety of forms of flexible AMOLED, with the aim of making the design the game changer.

LG G Flex vs Samsung Galaxy Round Quick Look Hands on AA (6 of 11)

Looking at LG specifically, the company’s flexible display technology is currently suffering from poorer specifications that Samsung’s equivalent. Desipite the larger display size, the LG G Flex could only muster a 720p resolution and a pixel density of 245 ppi. Samsung’s Galaxy Round, on the other hand, managed a 1080p resolution, resulting in a pixel density of 386 ppi.

LG and Samsung are expected to unveil new curved smartphone designs later this year.

This year, LG is planning to reduce the size of its flexible display down to 5.5 inches, whilst upping the resolution to FullHD (1080p). LG is also reportedly working to improve heating issues with its OLED design.

“Our goal is to enhance product performance a notch or higher across the board.” LG insider

An interesting point to note is that Samsung’s AMOLED display found in the Galaxy Round isn’t actually “flexible” in the same sense as LG’s, which might explain why Samsung’s technology retains familiar specifications. As a result, Samsung’s future plans are quite different. Samsung is said to be experimenting with various curved designs, in both the horizontal and vertical planes, as well as designs involving curved edges.

samsung fit black orange smartwatches aa 9

Whilst LG focuses on improving its existing flexible display technology, Samsung is testing out a wider range of designs and uses.

According to industry insiders, Samsung Display has decided to develop a product incorporating various types of curvature, which should be making its way into a future smartphone. Samsung believes that it will be the design that will determine the success or failure of its flexible AMOLED technology.

Both LG and Samsung are expected to unveil new curved smartphone designs later this year.

But hold on, we’re not close to this being a widespread technology, not yet at least. According to research firm IHS, LG Display and Samsung Display’s flexible AMOLED production capacity reached 20,000 sheets per month last year, from various production lines and display sizes. There’s no chance that current production yields could keep-up if the technology was to be used in a flagship smartphone. Low yields, high prices, and other component development costs are still limiting the production of units and availability for use in products.

“For the time being, flexible displays will not be found on smartphones very often.” Kang Min-soo, IHS Researcher

The other half of the issue is whether or not consumers really care about curved displays. Despite being able to output around 240,000 sheets per year, Samsung and LG have only managed combined sales of less than 100,000 curved displays so far. This figure includes a range of technologies, including TVs. Perhaps new smartphones or wearables could help boost these sales figures, but for the time being flexible and curved displays will probably remain a niche.

Do you think that curved and flexible designs are the future for smartphones or wearables, or have you been unimpressed with this first generation of products?


    








Android Authority

Lumus – military grade technology in Android powered smartglasses

Lumus HUD Navigation

You may not have heard of Lumus, but they are on track to teach Google a thing or two in the eyeglass department of modern wearables. If you are an F16 fighter pilot, you probably already know Lumus for the really cool see-through heads-up display attached to your flight helmet. The rest of us get to learn about Lumus, and hope their OEM efforts are successful, as they show off a pair of concept consumer level smart glasses.

Lumus is not exactly looking to get into the wearables market themselves. Their two consumer level smart glasses, the DK-40 single lense and the DK-32 dual lense, are still in development, and may never go into production. Their main focus is to be the supplier of their Optical Engine Module (OEM) to other manufacturers.

Lumus DK-32

Lumus DK-32

The OEM, is Lumus’ sub-assembled unit, combining their micro-display pod and Lumus Light-guide Optical Element (LOE) lens. If I had to generalize all this, I would simply call the OEM a computer display unit. A vendor would therefore need only add frames, a computer and a power source to turn the OEM into glasses. The micro-display pod of the OEM is capable of firing out 720p, 1280 x 720, video. The lense, which is more of an actual eyeglass lense compared to Google Glass‘ display, is only 1.6mm thick and completely see-through. Both Google Glass and Lumus utilize beam splitting in their lenses to direct a projected image toward your eye. Glass has a single splitter, that frosty cube looking thing. Lumus’ lense includes several smaller splitters working as one, which allows it to be thinner, see-through and provide a larger image size.

Lumus OEM Lense

Lumus’ lense technology is able to display the equivalent of an 87″ screen at 10ft away, covering 40° of your field of view. Due to the lense being 78% transparent, the image is able to sit directly in the center of your field of view, allowing you to see the display and the real world behind it simultaneously.

Aside from military applications, there are a few vendors that have put the Lumus OEM to use. One such wearables maker, Meta, has built a set of dual lense, 3D augmented reality glasses called the Meta Pro. The Meta Pro unit can mirror your smartphone display and functionality, and allows you to control your device using in-air hand gestures. However, Meta Pro encases the Lumus lenses into, what appear to be, oversized dark sunglasses and are suited to laboratory, or living room, use. The inability to wear Meta Pro throughout the day, combined with a 50 price tag, may not give Google much to worry about, yet.

Google’s Glass does face significant conceptual competition in Lumus’ own DK-40 and DK-32 glasses. Both sets utilize the Lumus OEM – the DK-32 uses the full 720p resolution and 40° field of view video in a dual lense setup, allowing for full 3D immersion. The new DK-40 model is a single lense solution that uses a slightly downgraded VGA resolution over 25° of your field of view. In place of the superior video, they have added motion sensors and a 5MP camera, allowing you to control the device with hand gestures, as well as perform other camera related functions. DK-40 also has a full copy of Android installed, offering a very compelling full computing experience that Glass should be paying attention to.

Lumus DK-40

Lumus DK-40

Here is a short CBS clip on Lumus, featuring head of Business Development Ari Grobman showing off a pair of older DK-32 dual lense glasses. Grobman explains the idea of cutting the wires to the DK-32, making it wirelessly connect to your smartphone – this is exactly what the DK-40 brings to the table.

Lumus offers no timeframe for any consumer ready smart glasses, speculating that most major vendors are watching where Google goes with their Glass. Certainly, Google has experienced the hardships that come with being a pioneer of an industry.

Are you looking forward to eyeglasses being the next wave of wearable technology? Do you think that situating the image in the center of your field of view will prevent all day use of the Lumus glasses?


    








Android Authority

Recommended Reading

Intel Quark is just too hot for wearable technology, says ARM

Intel Quark

Wearable technology just keeps on making the headlines, partly thanks to Samsung’s newly announced Gear 2 and 2 Neo smartwatches. As well as software features and aesthetic designs to get right, we seem to be forgetting that we still need processors to power our wearables. The battle for who will control the potentially huge wearable technology market is well and truly on.

We’ve already hit on the fact that wearable computing requires a new range of power efficient, and above all else, smaller SoCs than you’d find in a smartphone. ARM’s Cortex A and M chips are already well placed to deal with this emerging market segment, and Intel has also started to make a move with its own Quark processor and Edison development board. ARM is already a ways out in front here too, whilst Edison is a bit too large and impractical at the moment. Furthermore, ARM has also spotted another, rather large, flaw with Intel’s technology – it’s too damn hot!

Intel Quark Thermal Hot

According to a test conducted in ARM’s own labs, the company’s Cortex-A9 processor, the same core which has found its way into a number of dual and quad-core smartphone SoCs, can been seen running at a very cool 28.4oC without any cooling solutions applied. That’s pretty much perfect for something you’re likely to wear on your wrist.

The same can’t be said when it comes to Intel’s turn, its Galileo development board, the predecessor to the new Edison development kit which are both powered by an Intel Quark X1000 chip, reaches a blistering 54.9 oC whilst just being used to turn a light on and off. Ouch!

To be fair to Intel, the board would be slimmed down substantially before being used in any product, and some of the heat is probably being generated by additional bits of hardware on the board, including whatever is converting the mains voltage to 5V (ARM’s chip is just running from a battery). Never the less, ARM raises an excellent point regarding the temperature of our wearable technology. Wearable technology not only necessitates smaller and more power efficient chips, but also SoCs which will run cool when left on for long periods of time, whilst still being able to power all the things we want our smartwatches to do. Talk about a tall order.

Check out the video below for a closer look at ARM’s temperature test, as well as some cool thermal imaging clips (badum tish).


    








Android Authority

LG G Pro 2 revealed to utilize new OIS Plus technology

[#protected_0#]

Playing up the hype that will lead to its unveiling this month, [#protected_0#] is little by little divulging features of its upcoming G Pro 2 smartphone. This time the Korean manufacturer is focusing on its camera with a feature that it simply calls OIS Plus.

OIS or Optical Image Stabilization is a technology that is becoming one of the most wanted feature in cameras on smartphones. After all, even the highest megapixel lens can be foiled by a shaky hand. LG’s current G2 flagship debuted with OIS for its 13 megapixel camera. Now LG is revealing that the G Pro 2 will also have OIS and a bit more.

What that bit will be, LG still hasn’t fully explained except as something better than plain OIS in correcting blurring due to shaky hand movement. It supposedly also works great even in low light situations. But while LG is keeping mum on the plus of its OIS technology, it is revealing all about the two cameras on the G Pro 2. The front-facing camera will have a 2.1 megapixel lens with improved performance. The rear camera sports 13 megapixels capable of shooting UHD videos with resolutions of 3840×2160. It can also shoot in burst mode of up to 20 photos and can even do slow motion capture at 1/4 speed but only in HD quality.

LG is still keeping parts of the G Pro 2 in the dark for now, but it is believed to be a large 6-inch phablet. If previous press releases are any indication, LG may incrementally reveal bits and pieces of the smartphone before it finally announces the whole package later this month.

SOURCE: LG

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Surefire Way To Make Students Better Writers With Mobile Technology BYOD

Charlottesville, Virginia – Niles Technology is often asked how best to make students better writers. Our answer is simple – with your BYOD program, download and implement our apps to teach the intricacies of writing. Many writing classes are not as effective as possible because of limited step-by-step instructional content to guide students. With Niles iPad and iPhone apps, students never get lost when prewriting and developing their ideas, thereby making the writing of the final essay an easier and more enjoyable task.

Students love the iPad and iPhone, and they center their lives around them. These devices have also changed education with access to many mobile apps; therefore, there are no more excuses to getting students motivated about schoolwork. There is an app for any subject matter and since students like using mobile devices, it just follows that schools use BYOD (bring your on device) programs to excite students about learning. Niles Technology apps specifically get students interested in writing.

Niles Technology apps do for the individual student what is impossible in the classroom – the apps use a proprietary reflexive query and answer protocol to get each student focused on his / her own ideas. Students learn that essays are not rote formats that contain the same things, but are really personal statements that are to be taken seriously. The apps teach the critical thinking and argument development of writing that are most crucial in developing good writing skills. Niles Technology apps are perfect one-on-one apps that motivate students to think and write better.

Parents, teachers and schools are discovering the efficacy of Niles Technology apps. Each month, school volume purchases of the apps increase, which indicates that the use of mobile technology in schools is becoming more commonplace. Parents are also catching on because Essay Workstation 3.0 is the No. 1 gifted app in the Niles inventory. Middle School Writing 2.0 and High School Writing 4.0 are virtually tied as solid No. 2 bestsellers, with both parents and schools purchasing the apps.

Device Requirements:
* iPhone, iPod touch, and iPad
* Requires iOS 4.3 or later
* 2.0 MB

Pricing and Availability:
Essay Writing Workstation 3.0 is .99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Education category.

Essay Writing Workstation 3.0
Purchase and Download
Screenshot
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Niles Technology Group was founded in 2007 to develop software for emerging technologies and is developing a series of mobile computing applications dedicated to teaching superior writing and logical thinking skills. With its experience in the technology and content required to develop full-featured products for students, Niles Technology Group is a leading app publisher, and the Essay Czar, Achievers Writing Center and Essay Writing Wizard apps have sold successfully worldwide. The key to Niles Technology Group’s success is specificity. Each app is specific to the writing task at hand. Michael A. Niles, the founder, was formerly, for eight years, the President and CEO of The Right Education, Inc. (TRE), a web-based educational technology company that developed The Learning Accelerator. Copyright (C) 2007-2014 Niles Technology Group. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.

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Steve Jobs: You have to start with the customer experience and work backwards to the technology

I love this video of Steve Jobs from 1997, answering a hard question in an open and honest way. This is what I want to see more of from all our technology companies. Not polish, not script, just great products that they obviously love and can’t wait to share with us, and a real dialog about the choices they made to get there.

Just watch it.

192acf0626mf.gif Steve Jobs: You have to start with the customer experience and work backwards to the technology

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Samsung won’t follow Apple with its own fingerprint scanner, claims it’s not developing the technology yet

Samsung Logo

One of the biggest features on the iPhone 5S is the fingerprint scanner on the home button. Sure fingerprint scanning technology has been seen before on Android smartphones, but Apple was the first to implement a reliable, accurate and fast fingerprint scanner in the iPhone 5S.

It’s obvious that many manufacturers are probably trying to catch up to Apple, however, the Korean Herald has quoted an unnamed Samsung official claims that Samsung is “not yet developing the technology”. The only Korean company known to be working on fingerprint scanners for smartphones is Crucialtec who has already implemented on of its models in the Pantech Vega LTE-A, which is an OEM that Samsung happens to own a stake in.

Researchers claim that Crucialtec is at least a year behind Authentec, the company which Apple bought a year ago and whose technology is found in the iPhone 5S, so this could be a sticking point for those hoping for a fingerprint scanner in the Galaxy S5.

While Samsung isn’t yet developing anything in regards to fingerprint scanning, that can change quickly if it turns out that consumers want the feature implemented. Now for those of you who absolutely require a fingerprint scanner on their smartphone, the upcoming HTC One Max is rumored to be featuring the technology.

Do you think fingerprint scanners are a worthwhile feature on smartphones or are you sticking with your password?

Android Authority

NVIDIA shows us the future with their mobile Kepler GPU technology

While we are still waiting for NVIDIA‘s impressive looking Tegra 4 processor to officially hit the streets and in smartphones, the company is wasting no time teasing what we can expect to see in the future. Not only are we getting a glimpse of the next-gen graphics we’ll likely receive with Tegra 5, but this shows us NVIDIA’s mobile Kepler GPU which we can expect to see in tons of devices next year.

b0e27cf12740x368.png NVIDIA shows us the future with their mobile Kepler GPU technology

Back in June NVIDIA announced they’ll be licensing out their impressive graphics chipsets and technology portfolio to 3rd parties, mainly for mobile. This means they won’t be sticking to simply creating chipsets like the Tegra 3 and Tegra 4, but also allowing others to license and use the powerful graphics inside said chips.

What this means is the true graphics power behind the Tegra 4 (and the upcoming Tegra 5) can be utilized by other 3rd parties and not just NVIDIA. Fast forward to today, and the green company is now giving us a glimpse of just how stunning and visually impressive that technology is. The same Kepler graphics platform powering the most powerful desktop PC’s has been streamlined into mobile. They’re calling this the Mobile Kelper GPU. It’s a bit confusing for average readers, so we’ll just let these demo videos do the explaining.

Project Logan is what we’ll likely call the NVIDIA Tegra 5, which could power smartphones, TV’s, tablets, and tons of other electronic devices. The demo above is showing the raw graphical performance that the mobile Kepler GPU inside Logan can truly offer. Essentially showing us that near PC quality top-end graphics will be arriving on the mobile scene in the near future.

25b3d2899a40x302.png NVIDIA shows us the future with their mobile Kepler GPU technology

The new mobile Kepler architecture is so powerful that NVIDIA decided a graph was in order. Showing its potential next to popular devices like the iPhone 4, Galaxy S II, and even the PlayStation 3. It’s safe to say that console-quality graphics (or similar) are coming to mobile devices once and for all next year. Thanks NVIDIA.

Obviously this is still a long, long ways away. In a way we’re a bit confused as to why they’re showing Tegra 5 type features before Tegra 4 has even hit the market on a mass scale. I guess it’s never too early to get the word out and show a products potential. Right? We’re excited to see how NVIDIA’s licensing and Mobile Kepler will shake up the industry in 2014.

d30109efc550x150.jpg NVIDIA shows us the future with their mobile Kepler GPU technology
ff8c994b8c50x150.png NVIDIA shows us the future with their mobile Kepler GPU technology
feaa0e5f6e50x150.png NVIDIA shows us the future with their mobile Kepler GPU technology

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Rumor: Galaxy Note 3 camera to include optical image stabilization technology

Galaxy Note 3 concept

Galaxy Note 3 concept

A new report says that the Galaxy Note 3 could feature an improved camera capable to offer users optical image stabilization (OIS) features.

According to etnews, Samsung is apparently working on including OIS capabilities in the unannounced Galaxy Note 3, a feature that should help improve the pictures and videos taken with the phone’s main camera.

OIS is a technology that’s used in various cameras but also in some mobile devices to reduce image blur caused by motion when taking pictures and/or recording videos. In addition to OIS, the Galaxy Note 3 team has apparently also considered including 3x optical zoom capabilities in the phone’s camera, but it looks like that’s not an option for the handset, as it would affect the thickness of the device.

Modern mobile devices already offer software-based image stabilization features but OIS would actually deal with issues caused by motion right at the lens or sensor level.

Obviously, we’re treating such reports as rumors at this time, as there’s no way of confirming them just yet. There are plenty of other reports and rumors detailing the next-gen Galaxy Note model but Samsung is yet to unveil it. The handset is said to be announced at IFA in Germany, which is where its predecessor were also unveiled.

Since Samsung also makes plenty of digital cameras – including the Android-based Galaxy Camera – we’re not surprised that its teams are trying to improve the camera experience of upcoming smartphones, especially flagship devices. After all, it looks like smartphone makers are starting to pay more attention to the other features of a camera phone – see HTC’s UltraPixel and Nokia’s PureView technologies – other than megapixels, and Samsung will surely try to improve the cameras of its smartphones.

Samsung is also said to release a Galaxy S4 Zoom camera phone in the near future, a device that would pack better camera features. The device is rumored to offer a 16-megapixel sensor and 10x optical zoom, and it will certainly be interesting to see whether it will also feature OIS capabilities.

    




Android Authority

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GALAXY S 4 eye-tracking technology challenges you to a stare down

Once again Samsung is back showing off their impressive new flagship smartphone with some clever advertising, while also showing they have plenty of money to burn. Could you stare at[...]

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